 |
|
Warshard |
|
|
|
My Character |
|
|
|
Items |
|
|
|
Community |
|
|
|
World of Aion |
|
|
| |
 |
| |
|
|
 |
|
Aion is a
visually stunning
massively
multiplayer online
roleplaying game (MMORPG)
where your character
wields devastating
powers and sweeping
wings to explore a
celestial world of
breath-taking beauty
and epic adventure.
It features
cutting-edge
imagery, gorgeous
environments, and a
unique fantasy
world. Your
character plays a
pivotal role in the
fate of Atreia,
where the enemy is
not only the other
player faction but a
deadly ancient evil
as well. |
|
|
|
Alliances are
the equivalent of a Raid
(gaming). Alliances consist
of up to 4 parties with up
to 6 players per group for a
maximum of 24 players in a
single alliance. Alliances
are treated differently from
a Party (role playing
games), especially
concerning quests. |
|
|
Start
thinking of online combat in a whole new way. In the skies of Aion,
attacks can come
from any direction.om any direction.
After centuries of isolation, the two factions, Elyos and
Asmodian, discovered portals into the dimension between the split halves
of the world: the Abyss. Some humans rediscovered the power of flight
after they ascend to become Daevas. Daevas have wings and the ability to
fly. While this ability is somewhat limited in their own lands, they
found that mastering flight was a necessity in the Abyss.
In the chaotic Abyss, attacks can come from any direction. Daevas become
masters of flight, and must continually upgrade their flight power with
Aether-infused feathers in order to stand against the dual threat--that
of the opposing faction and the Balaur--in the Abyss.
|
|
|
|
Characters in
Aion begin as
talented but normal
humans who are fated
to become more than
human. They ascend,
becoming Daevas, at
level 10.
Characters in
Aion begin as
talented but normal
humans who are fated
to become more than
human. Many of the
humans of Atreia
dream all their
lives of ascending
to become Daevas.
Only a scant few
attain that dream.
At
level 10, characters
in Aion
mystically evolve
into Daevas. They
feel the power of
Aether infuse them,
priming them to
ascension. During
the Ascension
Ceremony, they
become Daevas and
gain their wings,
immense powers, and
immortality to
aging. Characters
select a subclass at
this time, also.
Becoming a Daeva is
a rare gift that
brings with it a
heavy responsibility
to protect the
humans of Atreia and
Atreia itself.
Daevas are the first
line of defense
against invasions
from the Balaur and
the Daevas of their
opposed faction. The
people of Atreia
revere their Daevas
almost as demigods. |
|
|
Customize your
character in a
multitude of ways
with a thorough
character creation
and crafting system,
as well as detailed
item customization
options.
NCsoft has designed Aion to give you a wide variety of character
customization options. Players can easily shape their character's face
and body structure with a multitude of sliders to manipulate nearly
every aspect of their physical appearance. They can also choose from a
range of hairstyles, facial hair types, and skin tones.
With
item crafting, you
can not only make
your character
weapons, suits of
armor, and other
items, but you can
also alter how these
items appear in the
game with dyes and
other modifications.
You can even
visually mimic
another item. The
crafting system in
Aion is robust
and will be familiar
to fans of the
genre.
Character
customization is not
limited to
appearance. Aion
uses a Stigma
system--a way for a
character to use
skills and abilities
that do not belong
to that character's
class. Though you
may choose a
particular class
path, your play
style is not limited
to only what that
class can do. |
|
|
|
Choose from
four starting classes. When
your character becomes Level
10, choose a subclass to
specialize your character. |
|
|
|
NA/EU NCSoft
will be charging US$14.99
per month when the game is
released. |
|
|
|
The
game uses a heavily
modified version of
the CryEngine
(originally
developed by Crytek,
now owned by Ubisoft)
Aion
won GameAmp's 2006
E3 MMORPG "Best
Graphics" Award. |
|
|
|
Most of the
music was created by Ryo
Kunihiko. A sample of the
soundtrack is available on
the official Chinese site. |
|
|
|
Engage in intense
raids and encounters
with nonplayer
opponents, not to
mention the opposing
player faction.
PvPvE stands for "Player vs. Player vs. Environment." The
story of Aion is rife with conflict between factions. Elyos and
the Asmodians harbor centuries of hatred. They are now at war with each
other, with nothing less than the fate of their entire people in their
hands. Large fragments of the Tower of Eternity floating in the Abyss
that separates the two halves of the shattered world serve as
battlefields between these two factions. Players will venture into these
areas through portals they discover as they attain enough experience.
The factions constantly battle for control of fortresses
and artifacts within the disputed areas of the Abyss. Each of these
victories garners bonuses and special resources to the winning side, and
player characters can only obtain certain items from vendors operating
out of these controlled areas. In addition, player characters can
accumulate points and special ranks by defeating other player characters
and can use these points to acquire better equipment.
The
Elyos and the
Asmodians are not
just battling each
other in the Abyss,
however. A third
faction, the ancient
enemy known as the
Balaur, also fights
for control.
Depending on the
situation, players
may end up battling
the Balaur as well
as other players, or
there may be times
when the Balaur can
ally with one
faction and fight
the other. Other
lethal denizens of
the Abyss may also
come into play in
this constantly
changing skirmish.
This ever-changing
give and take of
multiple forces,
enemies, and
alliances of
convenience is the
heart of Aion's
PvPvE system. |
|
|
|
As a
character progresses in the
game, they will learn
additional skills, some of
which form part of a Skill
Chain. A skill chain is a
group of skills that as each
skill is used, unlocks the
next skill in the chain.
Generally the skills at the
end of the chain are much
more powerful. |
|
|
Minimum:
Microsoft Windows®
XP SP2 Pentium 4 2.8GHz / AMD Athlon 2800+ 1 GB
RAM NVIDIA® 5900 Ultra
with 128MB RAM /
ATI® Radeon® x700
with 128MB RAM or
higher Hard
Drive 15GB DirectX® 9.0c
(6/2008 update)Recommended:
Microsoft Windows® XP SP2/ Vista Pentium Dual Core / AMD Athlon 64 X2 2 GB
RAM NVIDIA® 6800 with
256MB RAM / ATI®
Radeon® x800 with
256MB or higher Hard
Drive 15GB DirectX® 9.0c
(6/2008 update) |
|
|
Explore
the inside of Atreia, a world sundered into two halves, with the chaotic
Abyss between them.
Aion
takes place in
Atreia, a stunningly
beautiful and world
split in two.
Once
connected by the Tower of Eternity, Atreia was sundered by an ancient
cataclysm. On your journey to bring salvation to the world, your character
will traverse the inner surface of Atreia, exploring lush lands, floating
islands, chaotic voids, and many other amazing vistas.
Each half of the
shattered world is inhabited by one of two playable divine factions: the
Elyos and the Asmodians. Isolated by the Cataclysm that broke Atreia apart,
each side has brooded for centuries on the catastrophic events of the past.
Their hatred for each other has only intensified.
Many
centuries after the
Cataclysm, fragments
of the destroyed
Tower began to float
mysteriously in the
air, and
investigations
revealed unstable
portals that opened
into a dimension of
darkness and wonder
where fragments of
the Tower drifted.
This place was named
the Abyss. Within
the Abyss, the
once-lost power of
flight is now
commonplace. The
Abyss is where Elyos
and Asmodians
contend to fight an
epic battle for
supremacy.
As
the Elyos and the Asmodians uncovered new, more stable portals to the Abyss,
they encountered a primeval terror that they had known only in storybooks:
the Balaur. Banished to an unknown dimension during the Cataclysm, the
Balaur are the ancient enemy of all the peoples of Atreia. The Balaur's
continual war on humanity led to Cataclysm. Now they have returned, the
survival of both races and Atreia itself is more uncertain than ever. |
|
 |
|
|
 |