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World of Aion |
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Artifacts are
scattered around the Abyss
and can be held by Elyos,
Asmodian or Baluar forces
for 24 hours. Taking over an
artifacts will allow the use
its hidden powers. This
power is often referred to
as the artifact skill. The
artifact skill when
activated, will affect
targets surrounding the
floating island which the
artifact is on.
There
are 31 artifacts in
the Abyss and a
total of 14 artifact
skills exist. There
are 8 artifacts in
the Lower Abyss, 14
in the Upper Abyss
and 9 in the Core
Abyss.
Artifacts can be utilized by faction players attacking or defending a
fortress, and therefore creates a diverse range of battle tactics.
Once
an artifact is
captured, the Legion
or faction emblem
will be be displayed.
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Artifact |
1. Abyssal
Shield |
|
Skill Target |
Sulfur Tree
Fortress and its
nearby
surroundings |
|
Activation Cost |
Artifact
Activation Stone
x 1 |
|
Cooldown |
15 minutes |
Skill
Description
|
Upon activation,
all friendly
players will
receive a
protective
shield which can
absorb up to
5000 damage and
lasts for 15
minutes.
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Artifact |
2. Abyssal Light |
|
Skill Target |
Sulfur Tree
Fortress and its
nearby
surroundings |
|
Activation Cost |
Artifact
Activation Stone
x 2 |
|
Cooldown |
45 minutes |
Skill
Description
|
Upon activation,
all enemies will
receive 800
damage every 4
seconds for 12
seconds.
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Artifact |
3. Bloody Cry |
|
Skill Target |
Sulfur Tree
Fortress and its
nearby
surroundings |
|
Activation Cost |
Artifact
Activation Stone
x 2 |
|
Cooldown |
15 minutes |
Skill
Description
|
Upon activation,
all friendly
players will
receive 1000 DP,
and for 3
minutes: attack
speed will be
increased by
50%; movement
speed will be
increased by
20%; and a
protective
shield will
absorb all
incoming magic
attacks.
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Artifact |
4. Rain of
Illusion |
|
Skill Target |
Sulfur Tree
Fortress and its
nearby
surroundings |
|
Activation Cost |
Artifact
Activation Stone
x 1 |
|
Cooldown |
15 minutes |
Skill
Description
|
Upon activation,
all friendly
players will
receive 1000 DP,
and will enter a
superior-stealthed
state with no
movement speed
penalties for 1
minute.
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Artifact |
5. Mythical
Strength |
|
Skill Target |
Sulfur Tree
Fortress and its
nearby
surroundings |
|
Activation Cost |
Artifact
Activation Stone
x 2 |
|
Cooldown |
45 minutes |
Skill
Description
|
Upon activation,
all friendly
players will be
polymorphed into
a Kerubeem. This
polymorph
increases
physical defense
by 5000, and a
protective
shield will
absorb 50% of
all incoming
magic attacks.
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Artifact |
6. Abyssal Light |
|
Skill Target |
Entire Eastern
Siel Fortress
island
|
|
Activation Cost |
Artifact
Activation Stone
x 2 |
|
Cooldown |
45 minutes |
Skill
Description
|
Upon activation,
all enemies will
receive 800
damage every 4
seconds for 12
seconds. |
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Artifact |
7. Abyssal Light |
|
Skill Target |
Entire Eastern
Siel Fortress
island |
|
Activation Cost |
Artifact
Activation Stone
x 2 |
|
Cooldown |
45 minutes |
Skill
Description
|
Upon activation,
all enemies will
receive 800
damage every 4
seconds for 12
seconds. |
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Artifact |
8. Abyssal
Shield |
|
Skill Target |
Entire Eastern
Siel Fortress
island |
|
Activation Cost |
Artifact
Activation Stone
x 1 |
|
Cooldown |
45 minutes |
Skill
Description
|
Upon activation,
all friendly
players will
receive a
protective
shield which can
absorb up to
5000 damage and
lasts for 15
minutes. |
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Artifact |
1. Belldandy's
Mockery |
|
Skill Target |
Asteria Fortress
and its nearby
surroundings |
|
Activation Cost |
Artifact
Activation Stone
x 2 |
|
Cooldown |
45 minutes |
Skill
Description
|
Upon activation,
all enemies will
be polymorphed
into a Debri for
3 minutes. This
polymorph will
silence,
restrain and
reduce the
movement speed
of the player.
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Artifact |
2. Celestial
Breath |
|
Skill Target |
Asteria Fortress
and its nearby
surroundings |
|
Activation Cost |
Artifact
Activation Stone
x 1 |
|
Cooldown |
15 minutes |
Skill
Description
|
Upon activation,
all friendly
players will
receive 1000 DP,
flight duration
will increase by
5 minutes, and
skill cast time
will be reduced
by 30% for 5
minutes.
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Artifact |
3. Celestial
Curse |
|
Skill Target |
Asteria Fortress
and its nearby
surroundings |
|
Activation Cost |
Artifact
Activation Stone
x 1 |
|
Cooldown |
15 minutes |
Skill
Description
|
Upon activation,
all enemies will
be prohibited
from flying for
10 minutes, and
50 damage will
be inflicted
every 5 seconds
for 5 minutes.
|
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Artifact |
4. Eruption |
|
Skill Target |
Entire island of
Ran Miren
Fortress
|
|
Activation Cost |
Artifact
Activation Stone
x 2 |
|
Cooldown |
45 minutes |
Skill
Description
|
Upon activation,
900 magic damage
will be
inflicted 5
times to all
enemies.
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Artifact |
5. Abyssal
Shield |
|
Skill Target |
Entire island of
Ran Miren
Fortress |
|
Activation Cost |
Artifact
Activation Stone
x 1 |
|
Cooldown |
15 minutes |
Skill
Description
|
Upon activation,
all friendly
players will
receive a
protective
shield which can
absorb up to
5000 damage and
lasts for 15
minutes. |
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Artifact |
6. Bloody Cry |
|
Skill Target |
Krotan Fortress
and its nearby
surroundings |
|
Activation Cost |
Artifact
Activation Stone
x 2 |
|
Cooldown |
45 minutes |
Skill
Description
|
Upon activation,
all friendly
players will
receive 1000 DP,
and for 3
minutes: attack
speed will be
increased by
50%; movement
speed will be
increased by
20%; and a
protective
shield will
absorb all
incoming magic
attacks. |
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Artifact |
7. Eruption |
|
Skill Target |
Krotan Fortress
and its nearby
surroundings |
|
Activation Cost |
Artifact
Activation Stone
x 2 |
|
Cooldown |
45 minutes |
Skill
Description
|
Upon activation,
900 magic damage
will be
inflicted 5
times to all
enemies. |
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Artifact |
8. Hellfire |
|
Skill Target |
Entire Burning
Blood Nebula |
|
Activation Cost |
Artifact
Activation Stone
x 3 |
|
Cooldown |
45 minutes |
Skill
Description
|
Upon activation,
1100 magic
damage will be
inflicted 5
times to all
enemies, and
will stun the
targets
momentarily.
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Artifact |
9. Metamor Vines |
|
Skill Target |
Entire island of
Dukasas Fortress |
|
Activation Cost |
Artifact
Activation Stone
x 1 |
|
Cooldown |
15 minutes |
Skill
Description
|
Upon activation,
all enemies will
be restained 6
times for 6
seconds.
Friendly players
will recover 513
HP every time
they attack an
enemy.
|
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Artifact |
10. Eruption |
|
Skill Target |
Entire island of
Dukasas Fortress |
|
Activation Cost |
Artifact
Activation Stone
x 2 |
|
Cooldown |
45 minutes |
Skill
Description
|
Upon activation,
900 magic damage
will be
inflicted 5
times to all
enemies. |
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Artifact |
11. Metamor
Vines |
|
Skill Target |
Ancient City of
Ru Fortress and
its nearby
surroundings |
|
Activation Cost |
Artifact
Activation Stone
x 1 |
|
Cooldown |
15 minutes |
Skill
Description
|
Upon activation,
all enemies will
be restained 6
times for 6
seconds.
Friendly players
will recover 513
HP every time
they attack an
enemy. |
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Artifact |
12. Abyss Storm |
|
Skill Target |
Ancient City of
Ru Fortress and
its nearby
surroundings |
|
Activation Cost |
Artifact
Activation Stone
x 2 |
|
Cooldown |
45 minutes |
Skill
Description
|
Upon activation,
150 magic damage
will be
inflicted to all
enemies every 2
seconds for 1
minute.
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Artifact |
13. Rain of
Illusion |
|
Skill Target |
Ancient City of
Ru Fortress and
its nearby
surroundings |
|
Activation Cost |
Artifact
Activation Stone
x 1 |
|
Cooldown |
15 minutes |
Skill
Description
|
Upon activation,
all friendly
players will
receive 1000 DP,
and will enter a
superior-stealthed
state with no
movement speed
penalties for 1
minute. |
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Artifact |
14. Air Shackle
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Skill Target |
Ancient City of
Ru Fortress and
its nearby
surroundings |
|
Activation Cost |
Artifact
Activation Stone
x 2 |
|
Cooldown |
45 minutes |
Skill
Description
|
Upon activation,
300 magic damage
will be
inflicted to all
enemies, and
will put them
into an air
shackled state
for 45 seconds.
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Artifact |
1. Metamor Vines |
|
Skill Target |
Sulfur Tree
Fortress, Divine
Fortress and its
nearby
surroundings |
|
Activation Cost |
Artifact
Activation Stone
x 1 |
|
Cooldown |
15 minutes |
Skill
Description
|
Upon activation,
all enemies will
be restained 6
times for 6
seconds.
Friendly players
will recover 513
HP every time
they attack an
enemy. |
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Artifact |
2. Eruption |
|
Skill Target |
Entire island of
Ran Miren
Fortress |
|
Activation Cost |
Artifact
Activation Stone
x 3 |
|
Cooldown |
45 minutes |
Skill
Description
|
Upon activation,
900 magic damage
will be
inflicted 5
times to all
enemies. |
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Artifact |
3. Celestial
Breath |
|
Skill Target |
Asteria Fortress
and its nearby
surroundings |
|
Activation Cost |
Artifact
Activation Stone
x 1 |
|
Cooldown |
15 minutes |
Skill
Description
|
Upon activation,
all friendly
players will
receive 1000 DP,
flight duration
will increase by
5 minutes, and
skill cast time
will be reduced
by 30% for 5
minutes. |
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Artifact |
4. Abyssal
Barrier |
|
Skill Target |
Divine Fortress
and its nearby
surroundings |
|
Activation Cost |
Artifact
Activation Stone
x 3 |
|
Cooldown |
30 minutes |
Skill
Description
|
Upon activation,
all friendly
players will
receive 4000 DP,
total health
will be
increased by
6000, and 300
health will be
recovered every
10 seconds for 5
minutes.
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Artifact |
5. Abyssal Light |
|
Skill Target |
Entire Eastern
Siel Fortress
island |
|
Activation Cost |
Artifact
Activation Stone
x 2 |
|
Cooldown |
45 minutes |
Skill
Description
|
Upon activation,
all enemies will
receive 800
damage every 4
seconds for 12
seconds. |
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Artifact |
6. Abyssal Light |
|
Skill Target |
Entire Eastern
Siel Fortress
island |
|
Activation Cost |
Artifact
Activation Stone
x 2 |
|
Cooldown |
45 minutes |
Skill
Description
|
Upon activation,
all enemies will
receive 800
damage every 4
seconds for 12
seconds. |
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Artifact |
7. Eruption |
|
Skill Target |
Entire island of
Dukasas Fortress |
|
Activation Cost |
Artifact
Activation Stone
x 3 |
|
Cooldown |
45 minutes |
Skill
Description
|
Upon activation,
900 magic damage
will be
inflicted 5
times to all
enemies. |
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Artifact |
8. Abyss Storm |
|
Skill Target |
Ancient City of
Ru Fortress,
Divine Fortress
and its nearby
surroundings |
|
Activation Cost |
Artifact
Activation Stone
x 2 |
|
Cooldown |
45 minutes |
Skill
Description
|
Upon activation,
150 magic damage
will be
inflicted to all
enemies every 2
seconds for 1
minute. |
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Artifact |
9. Eruption |
|
Skill Target |
Krotan Fortress
and its nearby
surroundings |
|
Activation Cost |
Artifact
Activation Stone
x 3 |
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Cooldown |
45 minutes |
Skill
Description
|
Upon activation,
900 magic damage
will be
inflicted 5
times to all
enemies. |
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Unlike fortresses,
Artifacts can be
taken over at any
time. If an Artifact
is occupied by the
Balaur faction, an
Artifact Defender
will be present. The
first faction(and
Legion) to defeat
the Artifact
Defender will take
control of the
Artifact. When a
faction takes
control of an
Artifact, an
Artifact Defender
NPC of that faction
will spawn. As such,
defeating the
Artifact Defender of
another faction will
allow your faction
to take over the
Artifact.
When
possessing an
Artifact, there will
be many other NPCs
that also protect
the Artifact
Defender, however,
only the Artifact
Defender needs to be
defeated in order to
change ownership.
After the Artifact
Defender dies, all
the other remaining
NPCs will
automatically
despawn. Like the
fortresses, the
emblem belonging to
the Legion that
possesses the
Artifact will be
displayed on the
Artifact. If the
Artifact is taken by
a guildless player,
then the player's
faction emblem will
be displayed. |
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Artifacts are a
crucial part of
fortress sieges.
Artifacts are taken
by factions to
access the powerful
area of effect
skills within them.
For those assaulting
a fortress, the
Artifact skills can
play a vital role in
penetrating the
fortress defences.
For those defending
their fortresses, it
is best if you don't
allow the other
factions to take
control of these
Artifacts.
To
use an Artifact
skill, you must have
the required amount
of
Artifact Activation
Stones. These
stones cannot be
bought from any of
the shops. Instead
the recipe to craft
the stone must be
purchased form the
Abyss Consumable
Rewards NPC, and the
stone can be crafted
through the use of
the alchemy
profession. An
alchemy level of 199
is requires to learn
this recipe.
Having the necessary
amount of Artifact
Activation Stones
will allow the
Artifact Activation
button to be
available. Clicking
on the button will
start the skill
activation animation
and the Artifact
skill will be cast.
Moving or being
attacked during the
Artifact activation
will cancel the
skill cast. The
recast times are
different for the
Artifacts depending
on the skill types.
Like
fortresses,
Artifacts can be
captured by Legions,
however, if the
Artifact Defender is
killed by a player
not belonging to a
Legion, then the
Artifact will be
owned by the whole
faction that the
player belongs to.
When an Artifact is
under a Legion's
control, only the
Legion Master may
activate the
Artifact by default.
By changing the
member
rights/privileges,
the guild officers
can also activate
Artifacts. When an
Artifact belongs to
a whole faction, any
player of that
faction is able to
activate that
Artifact. |
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I found this information at 3 different locations:
PowerWiki
Impetusium
HellBound |
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