top

Back to: Maps

Warshard
Home
Contact Us
Latest Updates
My Character
Classes
Factions (Races)
Skills
Titles
Items
Accessories
Armor
Consumables
Weapons
Community
Gathering
Professions
World of Aion
Maps
Quest
The Abyss
The Lore of Aion
 
 
When you zone into the Abyss you'll start at your main faction stronghold in the lower Abyss. For Asmodians its Primum Stronghold at Primum Landing and for Elyos its Teminon Stronghold at Teminon Landing.

This stronghold is a safe zone as its being protected by some insta-death force-field against the other factions. The starter fortress has various NPCs (vendors, bank, etc.), a bind-point Obelisk plus a teleporter to take you back to the normal zones. The Balaur NPC faction inhabits all layers of the Abyss and can attack fortresses and will take part in the Abyss fights. The mechanism and the way the Balaur act are not very well known yet, but it can happen they show up anytime. All of the Abyss is a flight zone and there are certain flight-rings that will enable you to fly longer distances (the quest will explain it).

The Abyss consists of upper, lower and core part.

From the lower Abyss you can reach the upper Abyss part via transportation lightbeam tunnels which you can find at the Eastern and Western Shards of Latesran. Once your faction holds a fortress you can teleport there by means of the normal teleporter at your stronghold as well from what I hear. The Abyss core you can reach through the middle of the upper Abyss.

 
 
How to access/reach the Abyss
Once your character turns lvl 25 you'll gain the Abyss Entry Quest you have to finish the quest chain to be able to use the Abyss gates you can find in:

Asmodians: Altgard and Morheim Go to page: Honing Your Skills, Asmodians Abyss Entry Quest
Elyos: Verteron and Eltnen Go to page: Test Your Mettle, Elyos Abyss Entry Quest

 
Abyss Fortresses & artifacts
Claiming fortresses will yield, beside some other rewards like Abyss points, silver and gold medals you need to buy the higher ranking Abyss gear. I heard that medals are handed out to the top ten (3 Golden Contribution Decoration and 7 Silver Contribution Decoration) people with most damage done. The medals can be traded (or sold via broker) and since its damage done, some guilds come up with a system to redistribute them since tanks/healers won't top the list. A rumour i heard said that a legion claiming a fortress would earn some money for their efforts from some kind of taxes the fortress accumulated and keep getting kinah every 12 hours from it. I also read something about a timetable for sieges, which would mean not all forts are attackable at all times but only during certain days (Wednesday, Friday, Saturday and Sunday). The new Abyss Fortress Dungeons implemented with patch 1.5 can only be accessed if your faction owns the fortress.

The nine Abyss Fortresses are guarded by an Aetheric force field that prevents assaults from the air. You have to take down the gate (looked rather quick from the videos I saw so far) and then destroy the Aetheric field generator to enable air-assaults. Defending players can operate a Gate Restoration Device (needs Castle Gate Restoration Stone from stronghold vendor) from inside the castle to repair the Gate Guardian Stone and delay the attackers. The Attackers can use siege weapons in their assault to bring down doors faster. From the looks of it a component from every crafting skill is needed to craft a Asmodian / Elyos Siege Weapon (cooking brews the Driving Water). There are also Multiple Fire Cannons you can buy from the legion vendor. Some kind of keep guardian NPC boss is present inside the fortress from what i saw. You have to kill him to claim the fortress. Once done, NPCs from your faction will re-populate the fortress. Ownership of the fortress will go to the legion that contributed the most (no idea how the system works, but i guess most Abyss points accumulation during the siege).

Inside the Abyss are a total of 31 artifacts. Either of the three factions can hold them. Should you capture an artifact, you can hold it for 24h. Your legion emblem will be displayed on it as well. There are 14 different artifact abilities that can be accessed pending on which artifact you own. To activate artifacts you need Artifact Activation Stone that are crafted by Alchemists. Only Legion Masters can use the artifacts with default legion settings. Artifacts will be guarded by NPCs from the faction that owns them.

Artifacts are scattered around the Abyss and can be held by Elyos, Asmodian or Baluar forces for 24 hours. Taking over an artifact will allow the use of its hidden powers. This power is often referred to as the artifact skill. The artifact skill when activated, will affect targets surrounding the floating island which the artifact is on.
Go to page: Abyss Artifacts

 
Earning Abyss Points & Ranks
Your character info window will show you your current rank, abyss points and recent data about earning & losing them. While you accumulate abyss points your rank will increase, should you lose/spend Abyss points your rank will decrease. They also act as a currency for buying Abyss gear with them. Here is a table which will explain the system a bit more:

Elyos Title

Asmodian Title

Rank Required Positions Points Gained Points Lost Req Points
(Cumulative)
Elyos Grade 9 Soldier Asmodian Grade 9 Soldier 1 - 120 24 -
Elyos Grade 8 Soldier Asmodian Grade 8 Soldier 2 - 168 37 1,200
Elyos Grade 7 Soldier Asmodian Grade 7 Soldier 3 - 235 58 4,220
Elyos Grade 6 Soldier Asmodian Grade 6 Soldier 4 - 329 91 10,990
Elyos Grade 5 Soldier Asmodian Grade 5 Soldier 5 - 461 143 23,500
Elyos Grade 4 Soldier Asmodian Grade 4 Soldier 6 - 645 225 42,780
Elyos Grade 3 Soldier Asmodian Grade 3 Soldier 7 - 903 356 69,700
Elyos Grade 2 Soldier Asmodian Grade 2 Soldier 8 - 1,264 561 105,600
Elyos Grade 1 Soldier Asmodian Grade 1 Soldier 9 - 1,770 885 150,800
Elyos 1 Star Officer Asmodian 1 Star Officer 10 1000 2,124 1,195 214,100
Elyos 2 Star Officer Asmodian 2 Star Officer 11 800 2,549 1,616 278,700
Elyos 3 Star Officer Asmodian 3 Star Officer 12 500 3,059 2,184 344,500
Elyos 4 Star Officer Asmodian 4 Star Officer 13 300 3,671 2,949 411,700
Elyos 5 Star Officer Asmodian 5 Star Officer 14 100 4,405 3,981 488,200
Elyos General Asmodian General 15 30 5,286 5,374 565,400
Elyos Great General Asmodian Great General 16 10 6,343 7,258 643,200
Elyos Commander Asmodian Commander 17 3 7,612 9,799 721,600
Elyos Supreme Commander Asmodian Supreme Commander 18 1 9,134 13,229 800,700
٭  Points Gained: Abyss Point gained from killing opposing faction players and Balaur NPCs
٭  Points Lost: Abyss Points lost from dying to opposing faction players and Baluar NPCs
٭  Required Points: Total Abyss Points required to reach this rank

Grade 9 Soldier is the lowest rank and Supreme Commander the highest. The column "Required Positions" is labeled a bit misleading, it shows the maximum number of players that can have this rank. There will only be one Supreme Commander for example. The sorting inside the ranks is done by total amount of Abyss points the players currently have. If eg. there are more players with enough points to have a certain rank, but fewer spots per table, only those with the highest amount of points will have that rank. The others will be "downgraded" a rank.

The table does not reflect the whole abyss point system, since eg. you'll get less points should you kill a player that only has half HP, but should be close enough to give you an idea about it. "Points Gained" are points you would get by killing a player with that rank. "Points Lost" refers to the points you'll loose at a certain rank being killed. Looking at the table makes it obvious that in the beginning (with lower ranks) you don't lose that many points, but the higher your Abyss rank, the more points you will lose should someone kill you. I'm not sure if the same system (if you kill a NPC five levels lower then your level in Aion you won't get XP/loot) applies for Abyss points as well, so if eg. you kill someone 10 ranks lower then you you'd get nothing. There is a larger discussion about how your playstyle will change depending on Abyss rank. Here is a translated interview with a high ranking korean player. Basicly he describes how his playstyle changed and the higher his rank, the more careful he had to become only to pick fights on his terms. From the discussion there are also players that claim the best route at a certain point is to just grind NPCs and do repetitive quests inside the Abyss to gain Abyss points, since its "safer". Getting killed at very high Abyss rank will result in losing AP worth a few hours grind. Time will tell how this system works out and how it will change.

What is the motivation to keep rank and not cash everything in immediately? Well, some of the gold Abyss gear is very costly in abyss points and you need to save quite a while for them. Beside the prestige of keeping a high rank, each player with rank 5 Star Officer or higher will get access to a special Abyss transformation skill that will enable you to transform into a powerful avatar for around 10min (cooldown two hours). Each rank higher up you gain more special skills you can use while in this transformed state. You must buy ingredients with Abyss points to use the transformation. For a 5 Star Officer it costs 3000AP to transform, each higher rank costs 500AP more.
Go to page: Abyss transformation abilities for more information .

You earn Abyss Points (AP) via killing the other faction (players & NPCs), killing Balaur & other Abyss NPCs, claiming an Abyss fortress and from quests. Even before lvl 25 there are a few quests that will give you abyss points. I also heard rumours about some rare quest you can get while crafting that will yield 10.000K and 700 AP. You lose Abyss Points by getting killed inside the Abyss and by the other faction or by spending the points on gear. The gear you buy with Abyss points has no rank requirement to wear it. So once you bought it, you'll be able to use it.

The dilemma to solve for many players will be: When to cash in your Abyss points? Of course the higher lvl abyss items are much better, but maybe cashing in early will give you an advantage? I know some players are eyeing boots with a speed boost (important for PvP) first and Abyss points seem to be the first reliable way to obtain them early on. As an example: The Guardian Squad Leader's Plate Boots are lvl 30, blue crafted boots are lvl 33 (tho expensive ingredients required and an armorsmith master (rank 400)) and blue quest rewards are lvl 40 (AS, EL). Maybe you'll get lucky with a world drop, but no way to count on that. Saving points will also depend a bit on your skill and playstyle. You also have to take into account that the high lvl Abyss items need medals to pay for as well. Personally i like the idea to use PvP points as a currency and you have to think about how/when to spend them.

 
Dredgion

The Dredgion is a massive airship crewed by the Balaur that roams the Abyss in search of Asmodian and Elyos forces to destroy. The ship itself is also a level 50 dungeon that can be entered by players of both factions. It is unique in that it offers PvPvE gameplay within the instance. Teams from both factions register at an NPC to enter the instance. Once enough players from both sides have registered, both teams are teleported into the instance at the same time.

Objective: Both teams essentially must race through the instance at the same time, destroying energy sources and with the ultimate objective of killing the Dredgion Commander. The opposing faction can be fought at the same time, and there are ways to impede their progress. The instance has a time limit of 2 hours for completion. Points are gained for creatures and opponents killed, and points are lost by being killed. When the time runs out if neither faction has killed the commander, points are used to determine the winner.

Registration: Asmodian players can register at the Primum Stronghold in Ereshuranta by talking to Buri, Okom or Rukbar. Elyos players can register by talking to Aseluse, Parasgos or Hipotades at the Teminon Stronghold in Ereshuranta. Players can register as an individual or group (party) modes. After registering, players must wait until an adequate number of others have registered from both factions before the battle begins. There is also a quick mode whereby you can join a game in progress if someone from that battle drops out.

Rewards: Once the commander is defeated or time runs out, points are compared between the two factions. The faction having the highest number of points is declared the winner. Both factions are awarded a number of Abyss Points win or lose, however the winning side received a much higher amount. There is also high quality loot that drops from a number of the Bosses.

 
Page Credits:
I found this information at 3 different locations:
PowerWiki
Impetusium
HellBound
Whenever you see a link for a movie, they open in a popup window.
     
Niblet (Webmaster)
Revised: Thursday, October 01, 2009
Copyright © 2009 by [Warshard]. All rights reserved.
Aion, NCsoft, the interlocking NC logo and
all associated logos and designs are trademarks or
registered trademarks of  [NCsoft Corporation].
Top of page