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Warshard |
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My Character |
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World of Aion |
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When you zone into the Abyss you'll start at your main faction stronghold in the lower Abyss. For Asmodians its Primum Stronghold at Primum Landing and for Elyos its Teminon Stronghold at Teminon Landing.
This stronghold is a
safe zone as its
being protected by
some insta-death
force-field against
the other factions.
The starter fortress
has various NPCs
(vendors, bank,
etc.), a bind-point
Obelisk plus a
teleporter to take
you back to the
normal zones. The
Balaur NPC faction
inhabits all layers
of the Abyss and can
attack fortresses
and will take part
in the Abyss fights.
The mechanism and
the way the Balaur
act are not very
well known yet, but
it can happen they
show up anytime. All
of the Abyss is a
flight zone and
there are certain
flight-rings that
will enable you to
fly longer distances
(the quest will
explain it).
The Abyss consists
of upper, lower and
core part.
From
the lower Abyss you
can reach the upper
Abyss part via
transportation lightbeam tunnels
which you can find
at the Eastern and
Western Shards of Latesran. Once your
faction holds a
fortress you can
teleport there by
means of the normal
teleporter at your
stronghold as well
from what I hear.
The Abyss core you
can reach through
the middle of the
upper Abyss. |
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Once your character
turns lvl 25
you'll gain the
Abyss Entry
Quest you
have to finish the
quest chain to be
able to use the
Abyss gates you can
find in:
Asmodians: Altgard
and Morheim
Go to page:
Honing Your Skills, Asmodians Abyss Entry Quest
Elyos: Verteron and
Eltnen
Go to page:
Test Your Mettle, Elyos Abyss Entry Quest |
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Claiming
fortresses will
yield, beside some
other rewards like
Abyss points, silver
and gold medals you
need to buy the
higher ranking Abyss
gear. I heard that
medals are handed
out to the top ten
(3
Golden Contribution
Decoration and 7
Silver Contribution
Decoration)
people with most
damage done. The
medals can be traded
(or sold via broker)
and since its damage
done, some guilds
come up with a
system to
redistribute them
since tanks/healers
won't top the list.
A rumour i heard
said that a legion
claiming a fortress
would earn some
money for their
efforts from some
kind of taxes the
fortress accumulated
and keep getting
kinah every 12 hours
from it. I also read
something about a
timetable for
sieges, which would
mean not all forts
are attackable at
all times but only
during certain days
(Wednesday, Friday,
Saturday and
Sunday). The new
Abyss Fortress
Dungeons implemented
with patch 1.5 can
only be accessed if
your faction owns
the fortress.
The
nine Abyss
Fortresses
are guarded by an
Aetheric force field
that prevents
assaults from the
air. You have to
take down the gate
(looked rather quick
from the videos I
saw so far) and then
destroy the Aetheric
field generator to
enable air-assaults.
Defending players
can operate a Gate
Restoration Device
(needs
Castle Gate
Restoration Stone
from stronghold
vendor) from inside
the castle to repair
the Gate Guardian
Stone and delay the
attackers. The
Attackers can use
siege weapons in
their assault to
bring down doors
faster. From the
looks of it a
component from every
crafting skill is
needed to craft a
Asmodian / Elyos
Siege Weapon
(cooking brews the
Driving Water).
There are also
Multiple Fire
Cannons you can
buy from the legion
vendor. Some kind of
keep guardian NPC
boss is present
inside the fortress
from what i saw. You
have to kill him to
claim the fortress.
Once done, NPCs from
your faction will
re-populate the
fortress. Ownership
of the fortress will
go to the legion
that contributed the
most (no idea how
the system works,
but i guess most
Abyss points
accumulation during
the siege).

Inside
the Abyss are a total of 31
artifacts.
Either of the three factions can hold them. Should you capture an artifact,
you can hold it for 24h. Your legion emblem will be displayed on it as well.
There are 14 different artifact abilities that can be accessed pending on
which artifact you own. To activate artifacts you need
Artifact Activation Stone that are
crafted by Alchemists. Only Legion Masters can use the artifacts with
default legion settings. Artifacts will be guarded by NPCs from the faction
that owns them.
Artifacts are
scattered around the
Abyss and can be
held by Elyos,
Asmodian or Baluar
forces for 24 hours.
Taking over an
artifact will allow
the use of its
hidden powers. This
power is often
referred to as the
artifact skill. The
artifact skill when
activated, will
affect targets
surrounding the
floating island
which the artifact
is on.
Go to page:
Abyss Artifacts |
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Your
character info
window will show you
your current rank,
abyss points and
recent data about
earning & losing
them. While you
accumulate abyss
points your rank
will increase,
should you
lose/spend Abyss
points your rank
will decrease. They
also act as a
currency for buying
Abyss gear with
them. Here is a
table which will
explain the system a
bit more:
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Elyos Title |
Asmodian
Title |
Rank |
Required
Positions |
Points
Gained |
Points Lost |
Req Points (Cumulative) |
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Elyos Grade
9 Soldier |
Asmodian
Grade 9
Soldier |
1 |
- |
120 |
24 |
- |
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Elyos Grade
8 Soldier |
Asmodian
Grade 8
Soldier |
2 |
- |
168 |
37 |
1,200 |
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Elyos Grade
7 Soldier |
Asmodian
Grade 7
Soldier |
3 |
- |
235 |
58 |
4,220 |
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Elyos Grade
6 Soldier |
Asmodian
Grade 6
Soldier |
4 |
- |
329 |
91 |
10,990 |
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Elyos Grade
5 Soldier |
Asmodian
Grade 5
Soldier |
5 |
- |
461 |
143 |
23,500 |
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Elyos Grade
4 Soldier |
Asmodian
Grade 4
Soldier |
6 |
- |
645 |
225 |
42,780 |
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Elyos Grade
3 Soldier |
Asmodian
Grade 3
Soldier |
7 |
- |
903 |
356 |
69,700 |
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Elyos Grade
2 Soldier |
Asmodian
Grade 2
Soldier |
8 |
- |
1,264 |
561 |
105,600 |
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Elyos Grade
1 Soldier |
Asmodian
Grade 1
Soldier |
9 |
- |
1,770 |
885 |
150,800 |
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Elyos 1 Star
Officer |
Asmodian 1
Star Officer |
10 |
1000 |
2,124 |
1,195 |
214,100 |
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Elyos 2 Star
Officer |
Asmodian 2
Star Officer |
11 |
800 |
2,549 |
1,616 |
278,700 |
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Elyos 3 Star
Officer |
Asmodian 3
Star Officer |
12 |
500 |
3,059 |
2,184 |
344,500 |
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Elyos 4 Star
Officer |
Asmodian 4
Star Officer |
13 |
300 |
3,671 |
2,949 |
411,700 |
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Elyos 5 Star
Officer |
Asmodian 5
Star Officer |
14 |
100 |
4,405 |
3,981 |
488,200 |
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Elyos
General |
Asmodian
General |
15 |
30 |
5,286 |
5,374 |
565,400 |
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Elyos Great
General |
Asmodian
Great
General |
16 |
10 |
6,343 |
7,258 |
643,200 |
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Elyos
Commander |
Asmodian
Commander |
17 |
3 |
7,612 |
9,799 |
721,600 |
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Elyos
Supreme
Commander |
Asmodian
Supreme
Commander |
18 |
1 |
9,134 |
13,229 |
800,700 |
٭
Points
Gained:
Abyss Point
gained from
killing
opposing
faction
players and
Balaur NPCs
٭
Points Lost:
Abyss Points
lost from
dying to
opposing
faction
players and
Baluar NPCs
٭
Required
Points:
Total Abyss
Points
required to
reach this
rank |
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Grade 9 Soldier is
the lowest rank and
Supreme Commander
the highest. The
column "Required
Positions" is
labeled a bit
misleading, it shows
the maximum number
of players that can
have this rank.
There will only be
one Supreme
Commander for
example. The sorting
inside the ranks is
done by total amount
of Abyss points the
players currently
have. If eg. there
are more players
with enough points
to have a certain
rank, but fewer
spots per table,
only those with the
highest amount of
points will have
that rank. The
others will be
"downgraded" a rank.

The
table does not
reflect the whole
abyss point system,
since eg. you'll get
less points should
you kill a player
that only has half
HP, but should be
close enough to give
you an idea about
it. "Points Gained"
are points you would
get by killing a
player with that
rank. "Points Lost"
refers to the points
you'll loose at a
certain rank being
killed. Looking at
the table makes it
obvious that in the
beginning (with
lower ranks) you
don't lose that many
points, but the
higher your Abyss
rank, the more
points you will lose
should someone kill
you. I'm not sure if
the same system (if
you kill a NPC five
levels lower then
your level in Aion
you won't get
XP/loot) applies for
Abyss points as
well, so if eg. you
kill someone 10
ranks lower then you
you'd get nothing.
There is a larger
discussion about how
your playstyle will
change depending on
Abyss rank.
Here is a
translated interview
with a high ranking
korean player.
Basicly he describes
how his playstyle
changed and the
higher his rank, the
more careful he had
to become only to
pick fights on his
terms. From the
discussion there are
also players that
claim the best route
at a certain point
is to just grind
NPCs and do
repetitive quests
inside the Abyss to
gain Abyss points,
since its "safer".
Getting killed at
very high Abyss rank
will result in
losing AP worth a
few hours grind.
Time will tell how
this system works
out and how it will
change.
What
is the motivation to
keep rank and not
cash everything in
immediately? Well,
some of the gold
Abyss gear is very
costly in abyss
points and you need
to save quite a
while for them.
Beside the prestige
of keeping a high
rank, each
player with rank 5
Star Officer or
higher will get
access to a special
Abyss transformation
skill that
will enable you to
transform into a
powerful avatar for
around 10min (cooldown two hours). Each
rank higher up you
gain more special
skills you can use
while in this
transformed state.
You must buy
ingredients with
Abyss points to use
the transformation.
For a 5 Star Officer
it costs 3000AP to
transform, each
higher rank costs
500AP more.
Go to page:
Abyss transformation
abilities
for more information .
You
earn Abyss
Points (AP)
via killing the
other faction
(players & NPCs),
killing Balaur &
other Abyss NPCs,
claiming an Abyss
fortress and from
quests. Even before
lvl 25 there are a
few quests that will
give you abyss
points. I also heard
rumours about some
rare quest you can
get while crafting
that will yield
10.000K and 700 AP.
You lose
Abyss Points
by getting killed
inside the Abyss and
by the other faction
or by spending the
points on gear. The
gear you buy with
Abyss points has no
rank requirement to
wear it. So once you
bought it, you'll be
able to use it.
The
dilemma to solve for
many players will
be: When to cash in
your Abyss points?
Of course the higher
lvl abyss items are
much better, but
maybe cashing in
early will give you
an advantage? I know
some players are
eyeing boots with a
speed boost
(important for PvP)
first and Abyss
points seem to be
the first reliable
way to obtain them
early on. As an
example: The
Guardian Squad
Leader's Plate Boots
are lvl 30, blue
crafted boots are
lvl 33 (tho
expensive
ingredients required
and an armorsmith
master (rank 400))
and blue quest
rewards are lvl 40 (AS,
EL). Maybe
you'll get lucky
with a world drop,
but no way to count
on that. Saving
points will also
depend a bit on your
skill and playstyle.
You also have to
take into account
that the high lvl
Abyss items need
medals to pay for as
well. Personally i
like the idea to use
PvP points as a
currency and you
have to think about
how/when to spend
them. |
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Dredgion |
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The
Dredgion is a massive airship crewed by the
Balaur that roams the
Abyss in search of
Asmodian and
Elyos forces to destroy. The ship itself is also a
level 50 dungeon that can be entered by players of both factions. It
is unique in that it offers
PvPvE gameplay within the instance. Teams from both factions
register at an NPC
to enter the instance. Once enough players from both sides have
registered, both teams are teleported into the instance at the same
time.Objective:
Both teams essentially must race through the instance at the same
time, destroying energy sources and with the ultimate objective of
killing the Dredgion Commander. The opposing faction can be fought at
the same time, and there are ways to impede their progress. The instance
has a time limit of 2 hours for completion. Points are gained for
creatures and opponents killed, and points are lost by being killed.
When the time runs out if neither faction has killed the commander,
points are used to determine the winner.
Registration:
Asmodian players can register at the Primum Stronghold in
Ereshuranta by talking to
Buri,
Okom or
Rukbar. Elyos players can register by talking to
Aseluse,
Parasgos or
Hipotades at the Teminon Stronghold in Ereshuranta. Players can
register as an individual or group (party)
modes. After registering, players must wait until an adequate number of
others have registered from both factions before the battle begins.
There is also a quick mode whereby you can join a game in
progress if someone from that battle drops out.
Rewards:
Once the commander is defeated or time runs out, points are compared
between the two factions. The faction having the highest number of
points is declared the winner. Both factions are awarded a number of
Abyss Points win or lose, however the winning side received a much
higher amount. There is also high quality
loot that drops from a number of the
Bosses. |
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Page Credits: |
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I found this information at 3 different locations:
PowerWiki
Impetusium
HellBound |
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Whenever you see a
link for a movie,
they open in a popup
window. |
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