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Looting
After you defeat a monster or NPC it will begin to glow blue, meaning you can loot it. Note that just because you can loot doesn’t mean that there is anything to get.

Loot can be just about any item in-game. You can acquire Armor, Weapons, Consumables, Quest Books, Manastones, and many other items. Loot can be worn, sold, socketed, consumed, and also used for Crafting.

Loot requires that you have room in your Inventory (I) and will give an error message if your Inventory is full. You can drag and drop items to your garbage bin inside your Inventory, sell items to a Merchant or in your Personal Store, Expand your Cube (storage), or you can leave the loot behind in order to make room.

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How to Loot

- Right-Click on the monster and either select Take All or Right-Click on items you wish to take and close the window to leave the rest.

- Loot is placed in your Inventory (I).

Automatically Loot by using Shift + Right-Click

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Group Looting
When you are in a Group, there are separate settings that apply to Loot and their distribution.

Distribution Settings affect how Groups claim their just rewards in battle. The Loot Rules define access to the loot of defeated enemies. Free-for-All means whoever gets there first, lays claim to the loot. Round-robin allows everyone to have a chance to claim some loot. Then there is the Group Leader; only the Group Leader is allowed to claim the loot.

Now that the matter of "who" gets to loot first is sorted out, there comes the matter of what to do with the really good loot (rare items and above). Normal allows for whomever claims the fallen loot would be able to claim anything that was found. There are two ways that anything other than Normal Items are divided. They can be rolled for by selecting Roll Dice, which allows chance to decide who gets the item. You can also bid on them using Settle Account. In either case you can select the level of rarity at which you decide to roll or bid for the item.

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Page Credits:
Most of the above information I found on PowerWiki.  
     
Niblet (Webmaster)
Revised: Thursday, October 01, 2009
Copyright © 2009 by [Warshard]. All rights reserved.
Aion, NCsoft, the interlocking NC logo and
all associated logos and designs are trademarks or
registered trademarks of  [NCsoft Corporation].
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