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Warshard |
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My Character |
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Community |
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World of Aion |
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Miscellanies |
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Off Site |
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Open Beta Boosted with New Patch
September 12 |
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We are closing to the end of open beta and are with that putting
a busy week of testing, bug hunting and insistent server improvements behind
us. We have come a long way since day one and very happy to see all the
positive things you have to say about Aion, but we are still at a
point where can do a lot to improve connectivity performance and make the
game a better and smoother experience for everyone.
The frosting on this beta's cake will manifest itself through a dazzling new
patch starting distribution on Saturday 9/12/2009 at 5 p.m. CDT/11 p.m. BST
(more).
We want to make up for the lost playtime not only by the long list of
improvements that are shipped, but also by adding an additional 6 hours to
the end of open beta. Open beta will end on Monday 9/14/2009 at 2 a.m. CDT/8
a.m. BST (more)
It will take us a while to implement all the tasty
updates, but if Aion is with us, Atreia will once again thrive with
players and life two mere hours later. For European players who prefer to
leave night watch to our owl friends in the animal kingdom, this is an
excellent chance to leave your launcher on over night to make sure Aion
gets patched up and ready for Sunday! The patch is about 630MB big so you
might want to consider doing this.
Aion 1.5.0.5 Patch Notes
We hope you are looking forward to seeing all these
improvements as much as we do, and wish you will enjoy the 6 hour extension
of open beta. Keep posting the same good feedback in our
beta forums
as you have done so far, and follow us closely on Twitter (@aion_ayase,
@aion_xaen,
@aion_amboss,
@aion_liv).
Our mission to communicate everything Aion and to keep you updated
continues.
Fly safely. |
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Dates Announced for Aion's Open Beta, Pre-Select and Headstart Programs.
September 9 |
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Within the next four weeks, NCsoft will treat European and North
American gamers to two opportunities to jump into the world of Aion and
explore Atreia as Asmodian or Elyos characters ahead of its release in
Europe on 25th September and North America 22nd September. Aion’s Open Beta
Test featuring version 1.5 will take place 6-13th September and will include
numerous Western enhancements, including improvements to Aion’s innovative
character customisation with a host of Western styles, as well as new zones,
instances, skills, quests and continued game balancing and improvements.
Open Beta will retain a level cap for both Elyos and Asmodians characters at
30 allowing players to focus on getting to the same level so they can
explore the lands of Atreia together, as well as the Abyss.
Players who have pre-ordered Aion will be treated to a Pre-Select and a
two-day Headstart period giving them the opportunity to explore, organise
and progress through the game prior to the official launch. Pre-Select
will take place on 18th September, while Aion’s Headstart will begin
20th September. Players can still participate in the Aion’s Pre-Select
and Headstart programs by
pre-ordering the game through several participating online and
brick-and-mortar retailers. For a complete list please go to
www.aiononline.com.
Unlike any MMO before it, Aion is a uniquely crafted online experience where
flight offers much more than just a way to explore the landscape – it is a
strategic and integral part of combat, quests, and exploration. Players will
dive into battle and plunge through thousands of unique, story-driven
quests, all while trying to save a world literally shattered in half from
centuries of brutal conflict. Using one of the most flexible and in-depth
character customisation systems ever featured in an MMO, players will be
able to create genuinely distinct characters and explore a visually stunning
world of ethereal beauty brimming with otherworldly inhabitants, mysterious
enemies, and ancient secrets. |
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List of Aion servers at launch.
September 9,
2009 9:59 AM |
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Many of you have been curious to learn
what the names of the Aion servers will be at launch. We've
listed the server names below along with their associated time zones.
The servers are aligned to those time zones (e.g. affecting fortresses)
so that players on the East Coast as well as those on the West Coast can
have blocks of game time to play during each server's prime time.
Daylight saving will apply at launch.
Before the start of preselection (which begins September 18, 2009), we
will also give our fans from the Oceanic region the chance to take part
in an online community poll where you can indicate what server you'd
pick unofficially if you want to play with your friends and neighbors.
We hope to show instant results in the poll so that you can see which
server provides you the best chance to meet them.
We are going to post a similar community poll for roleplayers. We have
decided not to officially tag servers as roleplaying servers and enforce
specific rules on them. However, we do believe that roleplayers are an
essential part of our community, and we support their initiative to
claim their own unofficial roleplaying server. Aion gives you
the ability to create your own chat channel, and we are already seeing a
lot of roleplaying groups out there who are defining their own rules and
building up their own communities. Take your time to organize your group
before the poll goes live, and then pick the server that would give you
the best chance to find players with the same roleplaying interests. |
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| West Coast |
Time zone |
| Siel |
GMT-8/ PST |
| Israphel |
GMT-8 / PST |
| Nezekan |
GMT-8 / PST |
| Triniel |
GMT-8 / PST |
| Vaizel |
GMT-8 / PST |
| Zikel |
GMT-8 / PST |
| East Coast |
Time zone |
| Ariel |
GMT-5 / EST |
| Azphel |
GMT-5 / EST |
| Kaisinel |
GMT-5 / EST |
| Lumiel |
GMT-5 / EST |
| Marchutan |
GMT-5 / EST |
| Yustiel |
GMT-5 / EST |
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Aion Lead Designer says Mounts in the works. |
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Mounts aren’t really
something new and
innovative but,
there seems to be a
spin on this little
announcement:
“they
will be used for
something other than
transportation,
since we already
have wings for that.”
Perhaps
attack mounts such
as flying ships or
large Gryphons?
Overgrown Zaifs with
battle armor? Large
Drakes that can help
siege a Fortress in
the Abyss?
This little
nugget of
information came
from GamesCon 2009
that went down last
week/end funny
enough, during
Blizzcon.
Interesting how
Blizzard’s timetable
was pushed up to
coincide with what
appears to be their
main competitor’s
show of force. Hmmm…
A lot more
information came
about in
this interview video
between Aion West
Producer Liv and
Aion Lead Designer
Yongchan Jee. It
looks like they’re
already planning on
player and
legion housing
and the Balaur will
never be a playable
race as long as
Jee’s in charge.
There are already
expansion plans
in the works
and I for one can’t
wait to see how Aion
is going to rope me
in.
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